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ANDROID (3.0) above COURSE CONTENT-(Duration: 45Hrs)
Mandatory: Attendees should have Basic Knowledge on Core Java.
Chapter 1: Introduction to Android
o A little Background about mobile technologies
o Android An Open Platform for Mobile development
o Native Android Application
o Android SDK Features
o Open Handset Alliance
o What does Android run On?
o Why Develop for Mobile?
o Why develop for Android?
o Android Development Framework
o Android Application Architecture
o Android Libraries
Chapter 2: Developing for Android: Your First Android application
o Developing for Android
o First Android application
o Using Eclipse
o Running and Debugging
o Developing for mobile devices
o Android development Tools
Chapter 3: Android Applications and Activities
o Creating Application and Activities
o Application Manifest Introduction
o Android Application Life Cycle
o Application Priority and process states
o Externalizing resources
o Android Application Class
o Android Acivities
Chapter 4: UI Design for Android
o Fundamental Android UI Design
o Introducing Views
o Introducing Layouts
o Creating new Views
o Drawable Resources
o Resolution and density independence
o Creating and Using menus
Chapter 5: Intents, Broadcast Receivers, Adapters and Internet
o Introducing Intents
o Intents and Intentfilters
o What are Pending Intents
o Adapters
o Using Internet Resources
o Introducing Dialogs
Chapter 6: Files, Saving States and Preferences
o Saving Application Data
o Creating and saving preferences
o Retreiving shared preferences
o Introducing the preference Activity and preference Framework
o Creating a standard preference activity
o Saving Activity State
o Saving and Loading Files
o Including static files as Resources
o File management tools
Chapter 7: Database and Content Providers
http://www.futurepointtech.com/android-training.html
Drop a mail [email protected] we will get in touch with u
Mandatory: Attendees should have Basic Knowledge on Core Java.
Chapter 1: Introduction to Android
o A little Background about mobile technologies
o Android An Open Platform for Mobile development
o Native Android Application
o Android SDK Features
o Open Handset Alliance
o What does Android run On?
o Why Develop for Mobile?
o Why develop for Android?
o Android Development Framework
o Android Application Architecture
o Android Libraries
Chapter 2: Developing for Android: Your First Android application
o Developing for Android
o First Android application
o Using Eclipse
o Running and Debugging
o Developing for mobile devices
o Android development Tools
Chapter 3: Android Applications and Activities
o Creating Application and Activities
o Application Manifest Introduction
o Android Application Life Cycle
o Application Priority and process states
o Externalizing resources
o Android Application Class
o Android Acivities
Chapter 4: UI Design for Android
o Fundamental Android UI Design
o Introducing Views
o Introducing Layouts
o Creating new Views
o Drawable Resources
o Resolution and density independence
o Creating and Using menus
Chapter 5: Intents, Broadcast Receivers, Adapters and Internet
o Introducing Intents
o Intents and Intentfilters
o What are Pending Intents
o Adapters
o Using Internet Resources
o Introducing Dialogs
Chapter 6: Files, Saving States and Preferences
o Saving Application Data
o Creating and saving preferences
o Retreiving shared preferences
o Introducing the preference Activity and preference Framework
o Creating a standard preference activity
o Saving Activity State
o Saving and Loading Files
o Including static files as Resources
o File management tools
Chapter 7: Database and Content Providers
http://www.futurepointtech.com/android-training.html
Drop a mail [email protected] we will get in touch with u